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Bowburn Primary School

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Curriculum – Computing

Welcome to our Computing page.  Here you can find lots of information about computing across our school.

Teaching computing at Bowburn Primary School prepares the children for the rapidly changing future. With technology advancing at an unprecedented pace, these skills enable children to access and adapt to a range of digital tools and systems. It also develops important skills that are vital in every aspect of their lives. Equipping children with these skills early on allows them to thrive in an increasingly digital world.

Our Statement of Intent

At Bowburn Primary School, our Computing curriculum aims to instill a sense of enjoyment around using technology and to develop pupils’ appreciation of its capabilities and the opportunities it presents to create, manage, organise and collaborate. We want pupils to develop their confidence to investigate, experiment and tinker with a variety software and hardware technologies and apply the skills they learn to the ever developing landscape of Computing and ICT. Through our curriculum, we intend for pupils to be not only digitally competent and develop a range of transferable skills, but also to be safe and responsible online citizens. Our scheme of work enables pupils to meet the end of key stage attainment targets outlined in the National Curriculum as well as the DfE’s Education for a connected world framework. This equips children for life in the digital world, including developing their understanding of appropriate online behaviour, copyright issues, being discerning consumers of online information and healthy use of technology.

Our computing lead is Miss Brownless.

Useful Documents

Progression of Knowledge and Skills

Computing Subject Yearly Overview

Curriculum Maps

Education for a Connected World

Computing at Bowburn

Nursery

Reception

iPad introduction – Unlocking the iPad and using the keyboard

Media – Using and iPad to take photos and videos

Moving a robot – Introduction to Bee-Bots

Year 1

Technology around us

Digital painting

Moving a robot

Gathering Data

Digital writing

Programming animations

What is an algorithm? The year 1 children learnt that an algorithm is a step-by-step process that is completed the same way every time.
What is technology? The children were able to separate technology devices from other objects.
The children had an opportunity to practise using a trackpad to drag and drop objects on the screen.

Year 2

Information Technology around us

Digital photography

Robot algorithms

Pictograms

Digital music

Programming quizzes

Year 2 have learnt about how to take a good photograph. Here are some photos taken by the children. They are trying to figure out which subjects should be taken in landscape or portrait.

Year 3

Connecting computers

Stop-frame animation

Sequencing sounds

Branching databases

Desktop publishing

Events and actions in programs


Year 4

The internet

Audio production

Data logging

Repetition in shapes

Photo editing

Repetition in games


Year 5

Systems and searching

Video production

Selection in physical computing

Flat-file databases

Introduction to vector graphics

Selection in quizzes

The children analysed a current video before planning, capturing, and editing their own video to produce a short film.

Year 6

Communication and collaboration

Webpage creation

Variables in games

Introduction to spreadsheets

3D modelling

Sensing movement

Address:

Bowburn Primary School
Crowtrees Lane
Bowburn
Co. Durham
DH6 5FP

Find Us:



Contact Us:
Tel: 0191 377 0497
Email: bowburnprimary@durhamlearning.net

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